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Pets and mounts

Guardian Angel, Imp, Uniria, Dinorant, the Dark Lord's horse and raven, and Fenrir: what each gives and where to get it.

Updated

A pet or mount goes into the pet slot of the character window. Only one can be equipped at a time.

PetLevelWhoWhat it givesWhere from
Guardian Angel23EveryoneTakes 20 % of the damage you get, +50 max HPThe jewel drop (2.7 % of kills, among other items); Lumen the Barmaid in Lorencia, Caren the Barmaid in Devias
Imp28Everyone+30 % damageThe jewel drop; Lumen, Caren
Horn of Uniria25EveryoneA mount: faster walkingThe jewel drop; Lumen, Caren
Horn of Dinorant110EveryoneA flying mount: +15 % damage, takes 10 % of the damage, the Fire Breath skillChaos machine from 10 Unirias
Dark Horse218Dark LordA mount with its own level, lets you into Icarus, EarthshakePet Trainer
Dark Raven—Dark LordFights beside you (second hand slot)Pet Trainer
Horn of Fenrir300EveryoneA mount, lets you into Icarus, the Plasma Storm skill; black Fenrir more damage, blue more defenseChaos machine, from the Tier Maps bosses' materials

Angel, Imp, Uniria and Dinorant wear out and can't be repaired at a shop. A Horn of Fenrir is mended with a Jewel of Bless.

The Dark Lord's pets#

The Dark Horse and the Dark Raven have their own levels and gain them from the Dark Lord's kills, alone and in a party: a fifth of the experience goes to the pets. The raven needs enough command for its level.

They wear out much slower here than in classic MU (the raven about 100 times, the horse about 50 times slower), so a raven no longer breaks in minutes on a busy spot. When they do, only the Pet Trainer (Lorencia, Crywolf Fortress) repairs them.

The raven attacks in its random, with-owner or target modes; in normal mode it only follows. Use the pet commands with Shift + 1 to 4.

With a whole ancient set, a Dark Lord who has the raven equipped also gets Power of the Ancients (+20 % final damage, see Ancient sets).

See also