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Item upgrades +1 to +15

Every step from +0 to +15 with its jewels, zen and chance, and the Jewel of Ancient for ancient items.

Updated

On this page
  1. The whole path
  2. The chaos machine: +10 to +15
  3. Jewel of Ancient: ancient +14 and +15
  4. Which items are worth it

The whole path#

LevelHowChanceOn failure
+0 → +6Jewel of Bless, one per level100 %—
+6 → +9Jewel of Soul, one per level50 %, 75 % with Luck+6 drops to +5; from +7 or +8 back to +0
+9 → +15Chaos machine (below)50–60 %, +25 % with LuckThe item is destroyed; an ancient item up to +13 loses one level instead

A Jewel of Soul also works on items below +6, at the same 50 %, but Bless is free of risk there.

The chaos machine: +10 to +15#

Talk to the Chaos Goblin in Noria, put the item and the jewels into the machine and press Combine.

UpgradeItemJewelsZenChanceWith Luck
+9 → +10+91 Bless, 1 Soul, 1 Chaos2,000,00060 %85 %
+10 → +11+102 Bless, 2 Soul, 1 Chaos4,000,00060 %85 %
+11 → +12+113 Bless, 3 Soul, 1 Chaos6,000,00055 %80 %
+12 → +13+124 Bless, 4 Soul, 1 Chaos8,000,00055 %80 %
+13 → +14+135 Bless, 5 Soul, 1 Chaos10,000,00050 %75 %
+14 → +15+146 Bless, 6 Soul, 1 Chaos12,000,00050 %75 %
  • Excellent and ancient items get 10 % less (an excellent +9 with Luck: 75 %).
  • On a failure the item and the jewels are gone. On a success the jewels are used up and the item keeps all its options.
  • Ancient items don't burn from +10 to +13. If the upgrade fails, the jewels and the zen are gone, but the ancient item stays in the machine one level lower: a +11 that fails becomes +10, a +9 that fails becomes +8. Excellent and normal items are still destroyed.
  • Wings take the same recipes.
  • Ancient items can't use the +13 → +14 and +14 → +15 rows. They have their own recipe with the Jewel of Ancient (below).

Jewel of Ancient: ancient +14 and +15#

The Jewel of Ancient is our own jewel and the only way to take an ancient item past +13.

UpgradePut in the machineZenChance
Ancient +13 → +14The ancient item +13, 1 Jewel of Ancient, 1 Jewel of Creation, 1 Jewel of Chaos, and an excellent item +9 to +15 with 3 or more excellent options050 %, 60 % if the ancient item has Luck
Ancient +14 → +15The same with the ancient item at +14030 %, 40 % with Luck
  • The three jewels are used up either way.
  • On a success the excellent item is used up and the ancient item gains a level.
  • On a failure the ancient item keeps its level and the excellent item stays: only the jewels are lost.
  • Only the ancient item's Luck counts; the excellent item's doesn't.

A whole ancient set at +14 or +15 adds 5 or 10 % to your stats and a gold glow: see Ancient +14 and +15.

Where it comes from: the bosses of the Tier Maps drop it on tiers 4, 5 and 6, at 10 %, 20 % and 35 % a run.

Which items are worth it#

  • Luck adds 25 % to every chaos machine upgrade and to Jewel of Soul, so a Luck item is the best base for +10 and up.
  • An item's options don't change with its level, only its damage or defense does. Upgrade the item whose options you want to keep for a long time.
  • Keep your +9 excellent items with 3 or more options: they are the second ingredient of the Jewel of Ancient recipe, and they come back if it fails.

See also