Jewels
What every jewel does, its success rate, where it drops and how to store it.
On this page
Jewels are the money of MU: they upgrade items and feed the chaos machine, and players trade with them. Most of them drop as part of the jewel drop, which comes from 3 % of all monster kills (see Drops and boxes).
Every jewel at a glance#
| Jewel | Use it on | What it does | Success | On failure |
|---|---|---|---|---|
| Jewel of Bless | An item +0 to +5 | +1 item level | 100 % | — |
| Jewel of Soul | An item +0 to +8 | +1 item level | 50 %, 75 % with Luck | From +7 or +8: back to +0. Lower: −1 level |
| Jewel of Life | A weapon, armour, wings, ring or pendant | Adds the additional option, or raises it one step | 50 % | The option is lost |
| Jewel of Chaos | The chaos machine | Needed by nearly every mix | — | — |
| Jewel of Creation | The chaos machine | Fruits, 2nd and 3rd wings, Dark Horse and Raven, Jewel of Ancient | — | — |
| Jewel of Guardian | The chaos machine | The level 380 option (with a Jewel of Harmony) | — | — |
| Jewel of Harmony | A weapon or armour | Adds a harmony option | — | — |
| Jewel of Ancient | The chaos machine | Ancient item +13 → +14 → +15 (Item upgrades) | — | — |
You use a jewel by dragging it onto the item in your inventory. Jewels of Chaos, Creation, Guardian and Ancient only work in the chaos machine.
No merchant buys the Jewels of Life, Creation and Guardian: keep them, use them or trade them (the auction). Jewels of Bless, Soul and Chaos can still be sold to merchants.
The additional option (Jewel of Life)#
The additional option is the "+4", "+8" and so on in an item's name: extra damage on a weapon, extra defense on armour, a little HP recovery on a ring. A Jewel of Life adds it at the first step or raises it by one, up to the fourth step (+16) on weapons and armour. Each try is 50 %, and a failure removes the option, so the higher it is, the more you risk.
Where they drop#
| Jewel | Where |
|---|---|
| Bless, Soul, Life, Chaos | The jewel drop, 0.3 % each of the kills of every monster (Life from monster level 72); Silver and Gold Medals, Firecrackers and Hearts of Love (Drops); Box of Kundun +5's jewel pack; the Red Dragon and White Wizard invasions; Chaos Castle's prize; the Tier Maps and Nightmare; the daily rewards. A Jewel of Chaos also comes with every finished Blood Castle and Devil Square |
| Creation | 0.02 % of the kills of monsters of level 72 and up; Gold Medals (5 %); Box of Kundun +5 (12 %); the White Wizard invasion; Chaos Castle's prize; the Tier Maps and Nightmare; the daily rewards |
| Guardian | 0.005 % of the kills of monsters of level 100 and up; the Tier Maps from tier 4; Nightmare; Box of Kundun +5 (3 %) |
| Harmony | Refined from a Gemstone by Elphis in Kanturu's Refinery Tower (80 %). Gemstones drop from 0.1 % of the kills in Kanturu Ruins, Kanturu Relics and the Arena |
| Fate | The battle pass (level 49), 2 % of the SkyNet Box, the Tier Maps and Endless Tower season prizes. The pass' one is bound to your character: no trade, vault, personal store, auction, jewel bank or drop; the Chaos Machine is allowed. The client's item text doesn't say "bound" yet. The others trade freely |
| Ancient | The bosses of Tier Maps 4, 5 and 6 (10, 20 and 35 % a run); Nightmare, the daily raid boss of Kanturu (20 %) |
Harmony, refining stones and Jerridon#
The Jewel of Harmony gives a weapon or armour a harmony option (more damage, defense or other bonuses, chosen at random by the item type). Two NPCs in Aida work with it:
- Osbourne turns items into refining stones: ordinary items into Lower Refining Stones (20 % each), excellent items into Higher Refining Stones (50 % each). Refining stones raise a harmony option.
- Jerridon takes a harmony option off an item again.
Packed jewels#
Lahap (in Devias, Crywolf Fortress and Elvenland) packs 10 Jewels of Bless or Soul into a Packed Jewel, and unpacks them again. Packed jewels take one slot and are what the 3rd wings recipes ask for.
Storing jewels#
The jewel bank keeps up to 1,000,000 of each of ten kinds per account: Chaos, Life, Soul, Bless, Creation, Guardian, Harmony, Gemstone and both refining stones. Open the inventory and press K. Packed jewels count as 10 per pack level. See Vault and jewel bank.
See also
- Item upgrades +1 to +15Every step from +0 to +15 with its jewels, zen and chance, and the Jewel of Ancient for ancient items.
- Chaos machineEvery recipe of the Chaos Goblin and the Pet Trainer, with ingredients, zen and success chance.
- Vault and jewel bankEight free vault pages for every account, and a bank that holds up to a million of each jewel.
