Kalima
Lost Maps, the seven Kalimas and their bosses, the Illusions of Kundun, with their health, drops and respawn.
On this page
Getting in#
- Collect five Symbols of Kundun of the same level. They drop from 0.3 % of the kills of monsters of the matching level (+1 from level 25, +2 from 47, +3 from 66, +4 from 78, +5 from 85, +6 from 92, +7 from 108). No shop sells them.
- The fifth symbol turns the stack into a Lost Map of that level by itself.
- Drop the Lost Map on the ground outside a safe zone. A gate to Kalima of the map's level opens for one minute. You and the members of your party who stand near walk in; at most five can pass.
Oracle Layla stands at the entrance of every Kalima with potions and a few supplies.
The seven Kalimas#
| Kalima | Lost Map | Monster levels | Boss level | Boss health | Each of the boss's 3 drops |
|---|---|---|---|---|---|
| 1 | +1 | 17–40 | 52 | 30,000 | An excellent item |
| 2 | +2 | 32–53 | 65 | 60,000 | An excellent item |
| 3 | +3 | 46–69 | 81 | 140,000 | An excellent item |
| 4 | +4 | 62–88 | 100 | 500,000 | An excellent item |
| 5 | +5 | 79–105 | 117 | 1,000,000 | An excellent item |
| 6 | +6 | 95–119 | 140 | 1,400,000 | Ancient item 28 %, else excellent |
| 7 | +7 | 111–135 | 140 | 1,400,000 | Ancient item 40 %, else excellent |
The excellent items are of the boss's level. A tenth of the ancient items are pieces of the high-tier sets (see Ancient sets).
The bosses#
The Illusions of Kundun have ten times their classic health, so a boss is a job for a strong party, not a quick kill. Each one comes back 6 hours after it dies, and all of them are back after a server restart. A boss drops its three items and no zen or jewels, but also a Suspicious Scrap of Paper for the Tier Maps: the boss of Kalima n with a chance of n in 7, so Kalima 7's always.
The other monsters of Kalima drop like those of any other map, ticket parts and Symbols of Kundun included.
