Chaos machine
Every recipe of the Chaos Goblin and the Pet Trainer, with ingredients, zen and success chance.
On this page
The Chaos Goblin in Noria runs the chaos machine. Open it, drag the ingredients into the machine, check the chance it shows and press Combine. The zen is taken when you combine. Unless a recipe says otherwise, a failure loses all the ingredients.
All recipes#
| Recipe | Where | Chance | Zen |
|---|---|---|---|
| Item +10 to +15 | Chaos Goblin | 50–60 % (+25 % with Luck) | 2,000,000–12,000,000 |
| Jewel of Ancient +14, +15 | Chaos Goblin | 50 % / 30 % (+10 % with Luck) | 0 |
| Chaos weapon | Chaos Goblin | By the value of the items, up to 100 % | 10,000 per % |
| 1st wings | Chaos Goblin | By the value of the items, up to 100 % | 10,000 per % |
| 2nd wings, Cape of Lord | Chaos Goblin | By the value of the items, up to 90 % | 5,000,000 |
| Feather of Condor | Chaos Goblin | 1 % plus the items, up to 60 % | 200,000 per % |
| 3rd wings | Chaos Goblin | 1 % plus the items, up to 40 % | 200,000 per % |
| Devil's Invitation | Chaos Goblin | 80 % (levels 5–7: 70 %) | 100,000–2,000,000 |
| Invisibility Cloak | Chaos Goblin | 80 % | 50,000–1,050,000 |
| Dinorant | Chaos Goblin | 70 % | 500,000 |
| Fruit | Chaos Goblin | 90 % | 3,000,000 |
| Shield potions | Chaos Goblin | 30–50 % | 100,000–1,000,000 |
| Fenrir | Chaos Goblin | 70 %, 50 %, 30 %, then up to 79 % | 0–10,000,000 |
| Level 380 option | Chaos Goblin | 50–70 % by item level | 10,000,000 |
| Dark Horse | Pet Trainer | 60 % | 5,000,000 |
| Dark Raven | Pet Trainer | 60 % | 1,000,000 |
| Jewel of Harmony | Elphis | 80 % | 0 |
Event tickets#
Devil's Invitation (Devil Square)#
Devil's Eye + Devil's Key of the same level + 1 Jewel of Chaos. The ticket gets the level of its parts.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|---|
| Zen | 100,000 | 200,000 | 400,000 | 700,000 | 1,100,000 | 1,600,000 | 2,000,000 |
| Chance | 80 % | 80 % | 80 % | 80 % | 70 % | 70 % | 70 % |
Invisibility Cloak (Blood Castle)#
Scroll of Archangel + Blood Bone of the same level + 1 Jewel of Chaos, 80 % at every level.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| Zen | 50,000 | 80,000 | 150,000 | 250,000 | 400,000 | 600,000 | 850,000 | 1,050,000 |
Which monsters drop the parts of each level is on Blood Castle and Devil Square. Winning Crywolf raises the chance of both tickets for a while.
Mounts and fruit#
Dinorant#
10 Horns of Uniria at full durability + 1 Jewel of Chaos, 500,000 zen, 70 %. The Horn of Dinorant gets an option 30 % of the time (and sometimes a second one). See Pets and mounts.
Fruit#
1 Jewel of Creation + 1 Jewel of Chaos, 3,000,000 zen, 90 %.
Shield potions#
| Potion | Ingredients | Zen | Chance |
|---|---|---|---|
| Small Shield Potion | 3 Large Healing Potions | 100,000 | 50 % |
| Medium Shield Potion | 3 Small Complex Potions | 500,000 | 30 % |
| Large Shield Potion | 3 Medium Complex Potions | 1,000,000 | 30 % |
Fenrir#
The Horn of Fenrir is made in three steps, from materials that drop only from the bosses of the Tier Maps, tiers 3 to 6 (Crywolf Fortress no longer drops them). Every boss kill gives them, in stacks:
| Tier | Splinter of Armor | Bless of Guardian | Claw of Beast | Fragment of Horn | Broken Horn |
|---|---|---|---|---|---|
| 3 | 60 | 60 | 5 | — | — |
| 4 | 60 | 60 | 7 | 2 | — |
| 5 | 60 | 60 | 10 | 3 | — |
| 6 | 60 | 60 | 14 | 5 | 10 % |
A party that wins tier 4 three times a day can make a Horn of Fenrir about every 3 days; tier 3 takes about 5.
| Step | Ingredients | Zen | Chance | Result |
|---|---|---|---|---|
| 1 | 20 Splinters of Armor, 20 Bless of Guardian, 1 Jewel of Chaos | 0 | 70 % | Fragment of Horn |
| 2 | 5 Fragments of Horn, 10 Claws of Beast, 1 Jewel of Chaos | 0 | 50 % | Broken Horn |
| 3 | 1 Broken Horn, 3 Jewels of Life, 1 Jewel of Chaos | 10,000,000 | 30 % | Horn of Fenrir |
Upgrade: Horn of Fenrir + 5 Jewels of Life + 1 Jewel of Chaos + weapons (each +4 or higher with an additional option) for the black Fenrir (more damage), or armour of the same kind for the blue Fenrir (more defense). Never weapons and armour together. 10,000,000 zen; the chance is the sale value of the weapons or armour: 1 % per 10,000 zen of value, up to 79 %.
A Horn of Fenrir can be ridden from level 300; it lets you into Icarus and gives the Plasma Storm skill.
Level 380 option#
An item that can take it (+4 or higher, with an additional option) + 1 Jewel of Harmony + 1 Jewel of Guardian, 10,000,000 zen. The chance depends on the item's level: 50 % at +4 to +6, 60 % at +7 to +9 and 70 % at +10 and up. One item at a time.
Pet Trainer#
The Pet Trainer stands in Lorencia and in Crywolf Fortress. He makes the Dark Lord's pets and repairs them.
Dark Horse and Dark Raven#
| Pet | Ingredients | Zen | Chance |
|---|---|---|---|
| Dark Horse | Spirit of Dark Horse, 5 Bless, 5 Soul, 1 Creation, 1 Chaos | 5,000,000 | 60 % |
| Dark Raven | Spirit of Dark Raven, 2 Bless, 2 Soul, 1 Creation, 1 Chaos | 1,000,000 | 60 % |
Spirits drop from 0.1 % of the kills of monsters of level 96 and up (Raven) or 102 and up (Horse), on almost every map. The pets level up with the Dark Lord's kills, also in a party.
Not on this server#
The Illusion Temple scroll, the socket and seed recipes and the Cherry Blossom mix belong to cut maps and systems. Castle Siege isn't held, so its Life Stone and siege potions aren't listed.
See also
- Item upgrades +1 to +15Every step from +0 to +15 with its jewels, zen and chance, and the Jewel of Ancient for ancient items.
- Wings and capesChaos weapons, 1st, 2nd and 3rd wings and the Dark Lord's capes: recipes, chances and what each wing gives.
- JewelsWhat every jewel does, its success rate, where it drops and how to store it.
- Pets and mountsGuardian Angel, Imp, Uniria, Dinorant, the Dark Lord's horse and raven, and Fenrir: what each gives and where to get it.
