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Battle pass

A season of 50 reward levels for your account: points for playing every day and for daily, weekly and season quests.

Updated

On this page
  1. Rewards
  2. Earning points
  3. Every day
  4. Daily chests
  5. Every week
  6. Once a season
  7. What counts
  8. Commands
  9. Bonus levels
  10. Hall of Fame
  11. Seasons and themes

A battle pass season is a row of 50 levels, each with a reward. You climb it with points, and the points go to your account: every character of it fills the same pass, and any of them can claim a level's reward. The Battle Pass page shows the season live: how long it has left, the top players and the Hall of Fame.

Rewards#

These are this season's rewards, as the game has them right now.

  1. Level 1Jewel of Bless ×5
  2. Level 2Jewel of Soul ×5
  3. Level 3Seal of Ascension
  4. Level 4Jewel of Chaos ×5
  5. Level 5Box of Kundun +2Jewel of Life ×5
  6. Level 6Jewel of Bless ×10
  7. Level 7Jewel of Soul ×10
  8. Level 8Box of Kundun +1
  9. Level 9Gaion's Order
  10. Level 10Suspicious Scrap of Paper ×3Box of Kundun +2
  11. Level 11Jewel of Chaos ×5
  12. Level 12Loch's Feather
  13. Level 13Seal of Ascension
  14. Level 14Jewel of Bless ×10
  15. Level 15Jewel of Creation ×2Jewel of Life ×5Box of Kundun +1
  16. Level 16Jewel of Soul ×10
  17. Level 17Box of Kundun +2
  18. Level 18Jewel of Chaos ×10
  19. Level 19Excellent item, 3 options
  20. Level 20Suspicious Scrap of Paper ×3Jewel of Creation ×2
  21. Level 21Jewel of Bless ×10Jewel of Life ×5
  22. Level 22Box of Kundun +1
  23. Level 23Seal of Ascension
  24. Level 24Jewel of Soul ×10Jewel of Chaos ×5
  25. Level 25Jewel of AncientJewel of Creation ×2
  26. Level 26Jewel of Bless ×15
  27. Level 27Box of Kundun +3
  28. Level 28Jewel of Life ×10
  29. Level 29Gaion's Order
  30. Level 30Suspicious Scrap of Paper ×3Box of Kundun +3
  31. Level 31Jewel of Soul ×15
  32. Level 32Jewel of Chaos ×10
  33. Level 33Seal of Ascension
  34. Level 34Box of Kundun +2Jewel of Life ×5
  35. Level 35Jewel of Creation ×3Jewel of Guardian ×2
  36. Level 36Jewel of Bless ×15
  37. Level 37Loch's Feather
  38. Level 38Jewel of Life ×10Jewel of Soul ×10
  39. Level 39Box of Kundun +4
  40. Level 40Title «Hero of Winter I»SkyNet Box
  41. Level 41Jewel of Soul ×15Jewel of Chaos ×10
  42. Level 42Suspicious Scrap of Paper ×3Jewel of Life ×5
  43. Level 43Seal of Ascension
  44. Level 44Jewel of Bless ×15Jewel of Guardian ×2
  45. Level 45Aura «Winter I»
  46. Level 46Box of Kundun +3Jewel of Creation ×3
  47. Level 47Suspicious Scrap of Paper ×3Jewel of Ancient
  48. Level 48Box of Kundun +4Gaion's Order
  49. Level 49Jewel of FateExcellent item, 3 options and LuckJewel of Chaos ×10Jewel of Creation ×5Jewel of Guardian ×2
  50. Level 50Jewel of AncientSkyNet BoxSeasonal Fenrir «Winter I»Trophy «Winter I»

Excellent items fit the class of the character that claims them.

After level 50, a bonus level every 800 points, up to 30 a season. Each gives one of these at random: Jewel of Bless ×5, Jewel of Soul ×5, Jewel of Chaos ×3, Jewel of Life ×3 or Box of Kundun +2. The 10th and 20th give Box of Kundun +5 instead, the 30th SkyNet Box.

  • A level you reach stays yours. Claim it when you like, also after the season has ended: type /bpclaim, or /bpclaim 25 for one level.
  • Jewels go straight into your jewel bank. Other items go to the inventory of the character that claims them.
  • If the bag is full, the item waits for you, also over a server restart. Make room and type /bptake.

Earning points#

Every day#

  • Play 15 minutes in a UTC day, on any character: 150 points.
  • 10 daily quests, the same for everyone, new every day at 00:00 UTC: 4 easy, 4 medium and 2 hard. Easy ones are like 1,000 monsters, an hour in the game or a Chaos Machine mix; medium ones a Kalima boss, 3 events, 2 PvP events, the world boss at 16:45 UTC, 2 rifts closed with your party, 2 ranked duels with different players, a run in the Endless Tower or an hour in a party; hard ones a reset, a Tier Maps win, a PvP event win, a ranked duel won, wave 30 in the Endless Tower, two bosses or an item upgraded to +9. The PvP events are the Crown, Team Fight, Vulcanus and, on weekends, the Guild Throne; a win is a top 3 of the Crown (only the first with fewer than 6 players), the winning side of Team Fight or the Guild Throne, or the top party at the Fire Lord. For the duel quests only your first ranked duel of the day against the same player counts.
  • Only the first 3 you finish in a day give pass points, 200 each. All 10 count for the daily chests below.
  • A daily quest you don't like: /bpreroll 2 swaps quest 2 for another one just as hard, once a day, if it isn't done yet. Daily quests you don't finish are gone the next day.

Daily chests#

Every daily quest you finish gives a medal, and a day with 3, 6 or all 10 of them done gives a chest. A week with 5 days of 6 quests or more gives one more. These are the rewards as the game has them right now:

  • Each quest doneSilver Medal, Firecracker or Heart of Love, in turn
  • 3 quests in a dayJewel of Bless ×5, Jewel of Soul ×5 and Seal of Ascension
  • 6 quests in a dayJewel of Chaos ×5, Jewel of Life ×3, Box of Kundun +3 and Gold Medal ×2
  • All 10 quests of a dayJewel of Bless ×10, Jewel of Soul ×10, Jewel of Creation (50% chance), Box of Kundun +4 and Jewel of Guardian (10% chance)
  • 5 days of a week with 6+ questsBox of Kundun +4, Jewel of Creation ×2, Jewel of Guardian and Gold Medal ×3

Rewards go to your account: jewels into the jewel bank, other items to the character that finishes the quest, or they wait for /bptake when its bag is full. Weeks count from the season's first day.

Every week#

  • 6 weekly quests open every 7 days from the season's first day, at 00:00 UTC, worth 800 to 1,200 points: 7 resets, 20,000 monsters, Tier Maps runs, Endless Tower runs, Suspicious Scraps of Paper, bosses, a big event like Kanturu or Crywolf, +9 upgrades, crafting. The Battle Pass page shows when the next ones open.
  • A weekly quest stays open until the season ends: a busy week can be made up later.

Once a season#

  • Season challenges, 500 to 2,000 points each: resets, Tier Maps clears, winning Chaos Castle, Nightmare, waves 50 and 70 in the Endless Tower, a full ancient set, third wings, a Horn of Fenrir and more. The Battle Pass page lists them all.

What counts#

  • Kills count for monsters of at least a quarter of your level. In a party, a kill also counts for every member that hit that monster and gets experience from it: on the same map, alive and out of the safe zone. Standing next to the party without attacking gives experience, not kills. Bosses and treasure goblins work the same way.
  • Time in the game and in a party counts only while you are active, not while the character stands idle.
  • Points count only while the season is on.

Commands#

CommandWhat it does
/bpYour level, points and today's quests
/bpclaimClaim every level you reached; /bpclaim <level> claims one
/bptakeHand out rewards that waited for room in your bag
/bpreroll <n>Swap daily quest n (1 to 10) for another just as hard, once a day

The battle pass window, X in the game, shows the same: your level, the rewards and the quests.

Bonus levels#

After level 50 the pass goes on: every 800 more points is a bonus level, up to 30 a season. Each gives a random reward from a short list of jewels and boxes (the line under the rewards above). The 10th and the 20th give a Box of Kundun +5 instead, and the 30th a SkyNet Box. Claim them like the levels, with /bpclaim.

Hall of Fame#

The first ten accounts of each season to reach level 50 go into the Hall of Fame on the Battle Pass page, each with the character that claimed the reward (or the one that was playing, until it's claimed) and the time it got there. The list stays when the season ends. In the Rankings, a mark next to a name shows its account's pass level this season, in gold at level 50. Only the account's main character has it: the one with the most resets, then the highest level.

Seasons and themes#

A season lasts six weeks, and the seasons come in pairs with one theme: Season 1 is Winter I, Season 2 Winter II, then Spring, Summer and Autumn, two seasons each. The two seasons of a pair share the aura (the rune circle with falling snow for the winter). Each season has its own title, Hero of Winter I in Season 1 and Hero of Winter II in Season 2, and its own seasonal Fenrir: Winter I's is ice blue and silver, Winter II's a polar night with violet and teal aurora light. Other players see your Fenrir in your season's colours. The title, the aura, the Fenrir and the trophy stay yours when the season ends.

See also